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For day 2 I picked something that has been popular in the App Store… “Animations”. The first App I did was iFlame which was a simple video of a flame I shot myself. At the time I had not seen a flame or lighter in the App Store and thought it would be cool to have a flame to hold up at a concert...
Animating with the UIImageView
For day 2 I picked something that has been popular in the App Store… “Animations”. The first App I did was iFlame which was a simple video of a flame I shot myself. At the time I had not seen a flame or lighter in the App Store and thought it would be cool to have a flame to hold up at a concert. My first challenge was getting my flame video to repeat without a pause. Then, I soon saw Crazy Lighter and wondered how they got it working with an infinite loop. I cannot say this is “the” way that Crazy Lighter works but this will do for us. Instead of using a video you can use a UIImageView with a sequence of images and just loop them. The key section of code is below.
// create the view that will execute our animation
UIImageView* campFireView = [[UIImageView alloc] initWithFrame:self.view.frame];
// load all the frames of our animation
campFireView.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"campFire01.gif"],
[UIImage imageNamed:@"campFire02.gif"],
[UIImage imageNamed:@"campFire03.gif"],
[UIImage imageNamed:@"campFire04.gif"],
[UIImage imageNamed:@"campFire05.gif"],
[UIImage imageNamed:@"campFire06.gif"],
[UIImage imageNamed:@"campFire07.gif"],
[UIImage imageNamed:@"campFire08.gif"],
[UIImage imageNamed:@"campFire09.gif"],
[UIImage imageNamed:@"campFire10.gif"],
[UIImage imageNamed:@"campFire11.gif"],
[UIImage imageNamed:@"campFire12.gif"],
[UIImage imageNamed:@"campFire13.gif"],
[UIImage imageNamed:@"campFire14.gif"],
[UIImage imageNamed:@"campFire15.gif"],
[UIImage imageNamed:@"campFire16.gif"],
[UIImage imageNamed:@"campFire17.gif"], nil];
// all frames will execute in 1.75 seconds
campFireView.animationDuration = 1.75;
// repeat the annimation forever
campFireView.animationRepeatCount = 0;
// start animating
[campFireView startAnimating];
// add the animation view to the main window
[self.view addSubview:campFireView];
Read an original article and get a source code from here
Download file here:
There were 16 comments.
- Currently 5/5 Stars.
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nIcE - Currently 5/5 Stars.
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nwm: very nice... - Currently 5/5 Stars.
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very good apps...help me a lot...^^ - Currently 4/5 Stars.
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Good simple clean example - Currently 5/5 Stars.
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Good example for begineers - Currently 1/5 Stars.
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testing purpose
- Currently 5/5 Stars.
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jghj - Currently 4/5 Stars.
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nice app - Currently 4/5 Stars.
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Good, - Currently 5/5 Stars.
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jsk - Currently 4/5 Stars.
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Good - Currently 5/5 Stars.
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Amazing! - Currently 4/5 Stars.
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good - Currently 5/5 Stars.
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Good example and clean working.very precise - Currently 5/5 Stars.
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good - Currently 5/5 Stars.
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good one
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